Shatterbird stopped driving the glass shards at our enemies and began collecting the nearby glass instead.  She formed it into a barrier.  The join wasn’t perfect, and Regent apparently lacked the fine touch the real Shatterbird had, because he didn’t strategically break the glass to make the joints fit better or create smaller pieces to jam in the holes.

You just know Shatterbird is judging him for it.

Fog was slowed, but not stopped entirely.  He seeped through the cracks.

That’s part of the problem with gas people. They’re a bit difficult to block the path of.

Fun fact: I’m actually going to play a D&D character with this ability soon, in a Halloween oneshot my group is planning. He’s a fire elemental, allowing him to squeeze through anywhere as long as there’s one inch of space to pass through. I kinda hope it’ll come in handy at some point.

The high-pitched sound of glass slapping against glass filled the area as Regent patched up the holes by pressing larger pieces of glass over the gaps.  Still imperfect, but it was as good a barrier as we might hope for.

Still sounds like it won’t stop him.

Night had paused.  She’d clearly wanted to use the smoke cover or the distraction of Fog’s approach to attack, but with his approach delayed, she was slowed down as well.

Right, that’s fair. That helps.

I was already prepping my bugs, readying with a response of my own.

I was nervous, I had to admit.  I’d fought against Leviathan, I’d fought the Nine, but Night was never going to be an opponent I could laugh off.

There’s a reason the Weeping Angels are among the scariest antagonists I’ve seen in Doctor Who.

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