“With the idea that your teammates will claim the areas at a later date,” Coil said, his voice firm.
“Grue and Imp?”
I saw Grue hesitate.
Right, of course he doesn’t want to show his weakness to Coil, but he’s also stuck with the reality that he hasn’t gotten much done recently. Imp has, though. So the question becomes, does he frame it so that he mooches some credit off of her?
“Seventy-five percent clear,” Imp said. “The Chosen and leftover Merchants mainly moved into our territory and Regent’s. Maybe we’re not a hundred percent done, but when we scare people off, they stay gone.”
Alright, that works. Letting Imp take charge in answering the question (whether he wanted her to or not) and leaving out any specific credit.
“Good. Can you drive out the remaining threats in the next two days?”
“Got this far in three, don’t see why not.”
Why two days?
“About the same. Nobody wants to cross Shatterbird, but lots of people keep popping up, moving in because they’re oblivious that she’s there. With no radio or TV, they’re clueless.”
And whose fault is that?
“Make it more obvious, then.”
“Nobody left in my territory.”
She’s just chased off everyone. Because everyone’s a threat.