“Become a hero? Strike out on your own?”
I shook my head, stressed the words, “I don’t know.”
“No hard feelings if you want to go that way.
I mean, solo heroism is an option, but it seemed like Taylor got a bit sick of the “heroes” in general last chapter.
Again, I can talk to the others, ensure they don’t go straight for revenge or any of that. We don’t hate you, now, hurt as some of the others might be. Except maybe Bitch. She probably hates you.”
Heh. Very reassuring.
“Really, I don’t know,” I told her, exasperated, “I don’t like or even respect any of the heroes I’ve met, I don’t even see the point of it. As villains, we faced down other villains. It wasn’t so different from what I’d be doing as a hero… but what did we really accomplish? What does anyone accomplish, if all we end up with is this?” I gestured out at the cityscape stretching out below us.
It depends on how you see it. Do you see a broken city, or a surviving city?
That said, we do know that Endbringers seek out places with lots of tension, violence, etc. I don’t know to what extent that’s public knowledge, though.
Other than that… I guess “fun”. This seems like a prime opportunity to call back to 3.6 and Tattle’s theory of the game of heroes and villains.