Newter was here, and the rest of Faultline’s crew.
For those who didn’t catch on yet.
We reached the first exit, and no sooner had we reached for the door than the handle disappeared.
Ahh. Now it’s Labyrinth’s turn.
The gaps separating the door from the wall filled in, as though wax matching the color of the door was dripping through the gaps. There were similar things happening at the other entrances, I saw, the doors fading into the walls, becoming little more than discolored blotches.
Because of course they can’t just let the Merchants escape.
And they don’t currently know that Taylor and co. aren’t Merchants. That might become a problem.
Nobody else had seemed to notice, with their attention wholly focused on the woman who was making her way down from the stage with the vial for ‘Doug’.
The Crew are really showing up at the last second.
When the fighting had started, Lisa had dissuaded me from using my power, out of a concern that the ensuing riot and chaos would get people hurt, and that the mob might start to hunt for strangers in their ranks.
Thaaat also might become a problem, yes. Shit.
I had no idea why they were here, but it seemed Faultline was about to crash the party in a far more direct way than we had. We were about to see that bad scenario unfold, and our escape routes had vanished.
Yeah, this is quite unfortunate.