Newter dropped from the ceiling.  The main part of the mall had only the one level to it, but the roof was arched slightly, and he was dropping from one of the higher points.  I was bad at estimating distances, but what was that?  Fifty feet? Sixty?

He’ll be alright. I bet resistance to fall damage comes with his power.

Also, same when it comes to estimating distances.

He landed in a crouch, a hair behind the girl who was carrying the vial down the pile of rubble to the base of the platform.

Cape landing! Only thing missing is a shockwave.

As she turned, dust, papers, cigarette butts and fragments of rock stirred around her.

Hm. Windy power? I forget if this girl was stated to be one of the Merchant capes.

They moved in a counterclockwise orbit, rising, increasing in intensity over a span of one and a half seconds.

Okay, yeah, this is definitely a power at work. Maybe her power has to do with whirlwinds?

Whatever her power did, Newter stopped it, smacking her in the forehead with his palm, almost gently.  She stepped back, as if she’d lost her balance.  The building whirlwind around her dissipated into a billowing cloud of dust and her legs turned to rubber beneath her as she tried to step back once more. She fell.

Nice work! I guess that’s the element of surprise for you – if she’d had time to build up the whirlwind, it might end up being a lot harder to tag her out of the battle.

Spit might work, though, if Newter got lucky with where it landed. At least the whirlwind could help take out a bunch of other Merchants.

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