“It’s a thought,” Grue agreed, “Risky, but we don’t have many options.  Trickster, where does Bonesaw fit into your analogy?”

Trickster shook his head, “She doesn’t.  She’s relatively weak in terms of raw power, but her presence on the field threatens to change the rules.

Aaand the analogy breaks.

She’s definitely a knight in terms of personality, at least.

She’s a medical tinker.  The medical tinker.  So long as she’s in play, we can’t be certain of our enemy’s attack power, we can’t know that any enemy we clear from the field will stay gone, and there could be harsh penalties if they catch or kill one of us.  It sucks to think about, but if Bonesaw got her hands on, say, Sundancer, I’d be a hell of a lot more worried than if Hookwolf or Skidmark did.”

Yeeeeeeah.

Sundancer muttered something to Ballistic, but I couldn’t make it out.

“What about our side?” Noelle asked.

“Lots of playing pieces, not all cooperating, and we have one debatable advantage,” Trickster said, “We know in advance, pretty much for a fact, that if any of us, Undersider or Traveler, try to fight these bastards, we’re going to lose, and we’ll lose hard.”

At least if you fight separately. Probably still if you fight together, but we don’t know the numbers on that.

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