The last quarter of the retraction process was a fraction slower. Silk glue gumming up the works, I could hope. I saw him look at his arm, then flex the fingers, as if to test them.
If he can’t detect the silk, this must be quite confusing to him.
While he was distracted, I made a fifth pass with my formation. I tried to be more subtle about it, carefully draping the silk over him rather than letting it pull tight against him with enough collective force to move him off-balance.
Clearly you need the Silk Touch enchantment to harvest Mannequin.
…yeah, no, that Minecraft joke was way too forced.
He attacked, stretching out the arm I hadn’t gummed up. The pain from the most recent hit to my stomach slowed me down, and his fist collided with me, knocking me over for what seemed like the hundredth time.
Skitter’s like a bowling pin at this point, with how regularly she gets knocked over.
I managed to backhand it off of me before he could do anything, and hurried to my feet.
Time to gum up this arm too?
While the arm was still partially extended, I managed to deposit spiders on the chain. They immediately began straining to produce silk glue on and around the mechanisms that allowed the chain to retract. One spider wasn’t much, but all together, it added up.
In a lot of cases I would be like “this would be cool in animation or live action”, but this? This reminds me of a different medium. This is more like the process of taking down a video game boss one limb at a time.