“True. Would there be any complaints if we added another restriction? Perhaps a time limit? We take turns. Three days each to carry out our tests. A failure, such as the one that Mannequin evidently suffered tonight, and you’re penalized one day.
It seems they’re actually going to be on board with making things harder on themselves. They’re mostly in it all for fun, so they’re willing to turn up the difficulty of the game in order to make it more fun.
This might’ve been a better move on Tattle’s part than I thought.
A successful test might add some hours to your deadline, while the removal of one candidate buys you an extra day.”
I suppose this works.
“That’s not very fair to the first few of us to go,” Bonesaw said. “They’ll have to test more people in less time.”
Oh yeah, good point – it’d work better if it wasn’t turn-based.
“They also have an easier time removing candidates from the list. More chances at a longer run. In fact, just to be fair, we may have to adjust the time awarded for a successful test, so there’s less for the first few of us to have a turn.
I guess that’s true too.
Do you all trust me to decide on something fair?”
Not really.