Snare 13.2

BANANA POWER, BANANA POWER, BANANA POWER

wait what?

uh

hi?

Yeah, that’s the ticket.

Hi there! It’s time for some more Worm!

Last time, plans were laid, teammates were mixed, webs were spun and Imps were pissed off. Well, one at least.

This time, we may be focusing on getting Grue, Genesis and Bitch settled in or near the Hive, unless Wildbow decided what we saw at the end of the previous chapter was enough on that front. Hopefully there’ll also be some focus on getting to know Genesis. There’s also a decent chance we’ll be going on a tour of the nearby territories.

Alternatively, we might skip right ahead to Mannequin’s trap. There are eight Slaughterhouse testing rounds to get through unless something/someone interrupts the game, so we might see some faster pacing in order to get through it all.

The best way to find out is to jump in, so let’s go get ensnared by this next chapter of Worm!

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