Take it easy, Regent.

Alright, I guess that confirms who’s controlling Sophia. Nice work, Alec.

So what are Imp’s powers, then?

Bitch managed to scream an order to her dogs before she ‘passed out’, “Go!”

Looks like that thought was the cue for the narration to stop pretending they’re not all acting.

The three newer dogs hesitated, but Angelica didn’t.  She huffed out a snarl as she passed them, and the others took her lead and joined her in stampeding down the street until they disappeared from sight.

Ah, smart. This way, when “Shadow Stalker” “arrests” them, “she”’ll have a good explanation for where Bitch’s (note to Regent, remember to call her Hellhound if you’re going to impersonate Sophia) dogs are – they ran away on Bitch’s order.

I laid in the water, aware of how cold it was, trying to ignore how dirty it was.  My lenses afforded me an advantage in that I could watch what was going on without my open eyes giving anything away.

Nice.

I saw Shadow Stalker touch her ear, then murmur something.  Tattletale had gone over everything Regent needed to know as far as that particular routine and the orders to give.

Tattletale knows how the Wards operate. Taylor knows the girl he’s impersonating, and anything she doesn’t know, Tattle can help fill in with her power. This team is better equipped than most to pull off a plot like this.

I still have no clue what the goal is, but things are coming together a bit.

They weren’t strong or trained, and I couldn’t call them brave.  That said, they were bolstered by a kind of desperation.  I’d seen it before, when I set my bugs on some of my enemies, how some panicked or saw the futility in fighting the swarm and others just fought on heedless of the damage they were taking and the pain they were feeling.

Only the fearless may proceed. Brave ones, foolish ones. Both walk not the middle road.

The Undertale wall sign I’m quoting kinda missed out on the desperate ones.

That same desperation posed an issue as far as our plan.  If we gave them a chance, they wouldn’t hesitate to hurt or kill us.

Ah, I see. So does that mean you have something to do in this building and the looters are unfortunately in the way, or are you just rooting the looters out before they come to you?

They’d raided countless homes and businesses, taken everything of value they could uncover.  Phone lines were down everywhere, police response times far slower with the roads in the condition they were.  The looters had amassed a small fortune in stolen possessions, and intel said they were storing it here.  As reasonable a target as any.

Yeah, I suppose. There’s loot in there and they’re from a team that’s currently in power and thus standing in Coil’s way. Makes sense.

My bugs drove the bulk of the looters out into the street.  Between Grue’s darkness and Bitch’s dogs, those same looters were driven back and cornered, hemmed in by the snarling beasts.

Nice work! This seems to be going rather smoothly.

The second we had the situation under control, Shadow Stalker dropped out of the sky, a crossbow in each hand.

…

Okay is this before or after the last chapter? If it’s after, then does that mean this is actually Imp or Regent controlling Shadow Stalker?

Tattletale and Grue were darted a second later.

Hmm.

She reloaded in a second using the cartridges that had been set on her gloves, then darted Imp and me.  By the time the dart embedded in the armor of my costume, Tattletale and Grue were slumping to the ground.

But are they acting? Are these darts actually effective at all? Is this a plot to have “Shadow Stalker” get them into the PRT or Wards HQ? I’m confused.

The fabric of my costume blocked the dart, so I didn’t go down.  I drew my baton, snapped it out to its full length, and charged her.

There’s definitely something off here and it feels like Taylor is acting by the way the narration is written. She’s not at all indicating any surprise to see Shadow Stalker, worry about Tattletale or Grue, anything.

She backed away, loading and firing another series of bolts at Regent and the dog closest to her.  By the time I reached her, she’d fired a second dart into the dog, then shot Bitch.

And everyone seems less effective against her than they should be.

My baton passed through her, of course.  She walked through my arm, stepping right behind me, and then drove her knee into my side.  I grunted and fell over, and she retrieved and slammed a dart into my shoulder before I could recover.

It passed through her, of course. Of course, as planned.

Right?

So is this box taking us back to the present, or to a second scene in-between?

Now

Ah, well, that’s helpful.

There were so many ways this could go wrong.

Tattletale held a pair of binoculars and scanned the building in front of us.  “There’s movement.  We’re good to go.”

Hmm. Is “now” not quite the “now” of the previous chapter? Did we jump forward to the next part of whatever plan they’ve laid?

“Go,” Grue ordered.

Hitting the target wasn’t so hard.  My bugs flowed in through windows and Bitch took the entrances.  Angelica had free rein, slow as she was, while the other dogs stayed on leash.  Grue hung back with Tattletale, Regent and me, while Imp moved forward, not charging in, but staying close.

Alright. So what is this building?

The tricky part would be balancing this.  Too far one way or the other, and this got really ugly, really fast.

Our targets were looters, and they were well armed, though bullets were getting to be in shorter and shorter supply.

Ah, I see… so they’ve taken it upon themselves to stop looters and such now, or?

Coil had sources, and the Chosen did as well, but these guys were from the Merchants.

Ahhh. Coil mission, I guess, now that the situation within the Undersiders has been resolved one way or another. So is Coil calling shots against both E44s and the Merchants now?

They were vagrants, addicts and people who subsisted by mooching off the system.  When the system had failed, they’d latched on to the only group that would take them.  

The group that subsists by mooching off the addicts.

More had joined because it was safer and easier to be among the thugs, looters, scavengers and thieves than it was to be among the victims.  Safety in numbers.

People Sophia would call predators.

“Okay,” I replied.  But he was already walking away, leaving me standing alone at the entrance.

I had told myself I would rise above the likes of Sophia and Armsmaster.  I was all too aware of their flaws, and first and foremost among them was arrogance, pride.

So you’re embracing the opposite, humility, then?

So I’d swallowed mine.

■

Sounds good. 🙂

Bitch threw the piece of chipboard she was carrying into the wall, hard.  One of the dogs started barking in response or in alarm.  She spat in my general direction and then stalked over to the far end of the room, her dogs trailing after her.  The metal stairs clanged with the impacts of her boots as she ascended to the next floor.

Besides the more Taylor specific reasons for this outburst… I think Rachel is sick to death of being outvoted on things that matter to her.

Lisa hesitated, then followed after.  Alec glanced at us, then put a hand on Aisha’s shoulder and led her away, leaving Brian and me alone.

…

…

…

Just doin’ my part as awkward silence.

“Thank you,” I said, quietly, to Brian.

Brian shook his head, “Don’t thank me.  Alec’s right when he says that we’ll probably get over this.  Maybe we’ll even become friends again and get to the point where we can talk about it.  But that isn’t going to happen today, and definitely not right here and now.”

Yeah, that’s fair. 🙂

“It costs us a lot,” Brian said, his voice low, “If mistrust and tension fucks up our team chemistry, especially if we start fucking up in the field, because of it.”

He also has a point.

“So you’re voting no?” Lisa pressed him.

“Do I get a vote?” Aisha cut in, before he could respond.

Ah, might be time for them to break it to Taylor that Aisha’s on the team now?

“No,” Brian and Lisa refused her in unison.  Aisha made a face, but didn’t seem too bothered.

Fair enough. Even if she is on the team now, which hasn’t been confirmed, she doesn’t quite have the

necessary perspective, not having been around when Taylor was on the team.

“I don’t want her on the team,” Bitch spoke.

Brian shook his head, “I don’t know what to tell you, Rachel.  Alec’s right, for once.  We need her.  We need the firepower, out there, at the very least.  Looking at this objectively, I think I’d have to say we should keep her.”

Nice!

“Which is three votes for, one against,” Regent noted.

Y’know, this is also kind of familiar… “Rachel always votes against recruiting new members.”

“Because I’ve been to the shelters, I’ve walked the streets and seen what the Merchants and Chosen are doing out there.  I want to resolve this thing with Dinah.  Whether I like it or not, I know that the fastest way to get to that point where everything’s okay again is working with Coil.”

Alright so she did repeat it in dialogue, but at least she gave the abridged version.

Lisa spoke, “I want her back on the team, obviously.  If we’re voting, that’s where my vote is going.”

“Mine too,” Alec said, “You’re wound up, Brian, maybe it’s Taylor being gone, maybe it’s Aisha and your dad getting attacked, maybe it’s the general situation with the city, but it’s getting miserable to be around you.  

This sounds… familiar.

There seems to be some paralleling going on here.

  • Brian here is Clockblocker – wound up, situation involving his dad, hostile to the “newcomer” (a returning newcomer in Taylor’s case, but still).
  • Taylor is Weld. Coming into the team with good intentions, to a hostile-to-lukewarm reception.
  • Alec is Kid Win. The seemingly laid-back one who probably feels like the fifth wheel of the team.
  • Lisa is Vista. The understanding one who tries to help mend relations with Taylor/Weld.
  • Aisha, if she’s Imp, is Flechette. The other newcomer, who is somewhat more welcomed to the team.
  • Rachel is Shadow Stalker. The hostile, aggressive one.

Taylor was always the one who was on the same page as you, she’d be someone you can work with and talk to, at least.  You’ll be happier in the long run if she’s around.  And we’ll be happier if you’re not so fucking crabby.  ‘Sides, if she’s giving up her pay, then it doesn’t even cost us anything.”

He has a point there. I mean, she does still require some food and such, but yeah.

Lisa had convinced me.  I would only solve this by getting in Coil’s good graces, talking to him as someone he could respect and listen to.

Hm. Succeeding at that seems a little far-fetched knowing his current attitude towards other people, but I suppose that makes sense.

I couldn’t do that without convincing these guys to let me back on the team.

Ah, right, yeah, let’s get back to that.

“No,” I answered Brian, “You’re right.  It’s not that easy.  But if you’ll have me, I’m willing to work my ass off to make it up to you.  I’m pretty good as a member of this team, you know it.  If you want to monitor my every move, fine.  Any restrictions you want to put on me, fine.  I’ll even give up my pay from Coil and any jobs we do.  Whatever you want.”

Sounds good, although giving up the money might only cause him to wonder more about your motivations. Granted, you just told us about your intentions re: Coil and Dinah via narration, so I doubt Brian’s about to make you repeat it in dialogue.

He shook his head, then asked me, “Why?  Why come back?”

In which case… what are you going to say here? That they’re your friends? That you had fun? That you have nowhere else to turn?

That you have a plan to make things better?

And I couldn’t help her from the outside.  That, more than anything, was why I was here.  I wasn’t strong enough to fight Coil on my own, I couldn’t go to the heroes and rely on them to handle it, not with Coil’s power giving him two attempts to escape,

It occurred to me recently, while I wasn’t blogging (I forgot to make a post about it), that another thing that’s a lot like Coil’s power is the D&D 5e game mechanic for “advantage”, in which you roll twice and use the higher roll.

two attempts to any counterattacks, two attempts to track down the person who’d informed on him and deal with her, and take his pick of the outcomes he wanted.

Yeah, his power is pretty strong. I really like the way Wildbow implemented this, though – he managed to give a character the power to decide outcomes without it being too stupidly overpowered. He’s still limited in that he can only run two realities at a time, and they only vary based on his actions… It’s a strong power, sure, but it’s well balanced.

That wasn’t even getting into the more complex uses of his abilities, only using one of his concurrent realities to try something, doing it over and over again until he got a result he wanted to keep.  I couldn’t beat him in any kind of confrontation.

If his more mundane use of the power is “advantage”, then this is “taking twenty”, where you basically just try, try again until it works. Like in D&D, it’s limited by time – a sane DM might not allow you to take twenty if your character doesn’t reasonably have time to keep trying, and Coil needs to make sure the Coil in the reality where he isn’t trying survives until he knows whether the other one does.

Though to be fair, in both of these analogies, Coil’s power is quite a bit stronger and more versatile than their D&D counterparts.

Brian sighed, loudly. “Don’t turn your power on me.”

“Who says I am?”

Chancing a look at Bitch, I saw she was pacing back and forth, each set of paces short and restless.  She didn’t seem to have calmed down any.

I’m not sure even believing you would really do that. Not quickly, anyway. And then there’s the way we know she acts towards you in the future…

I wasn’t feeling much better myself.  I said as much, “All I want is for things to go back to the way they were.”

“It’s not that easy,” Brian replied.  When I met his eyes, he looked away, his brow furrowing.

Taylor’s line feels like a callback to this one exchange between Sophia and Taylor in 9.6:

Shadow Stalker: “I guess everything’s back to normal for you freaks.”
Skitter: “No…”
Skitter: “…things are different now.”

It also reminds me of Doki Doki Literature Club, but that’s less relevant right now.

When had things been good?  What point in time was I so eager to return to, where I hadn’t been wracked by guilt or nervousness?  By the time I got over my fear of getting caught, I’d run away from home and cut ties with my dad.  Then, before I could come to terms with that, I’d found out about Dinah, which had affected me more than anything else.  I’d terrorized hostages, maimed a supervillain, hurt superheroes, but it was Dinah that left me lying awake at night, feeling helpless, feeling like I was the scum of the earth.

This is actually a good point. Besides, going back to “the way it was” technically includes going back to the situation where Taylor was an undercover hero or hiding the secret that she at one point was.

There’s no taking this back. And honestly, I feel like that’s a theme of Extermination that I didn’t really think enough about when I was back there: There’s no taking this back. Everything that happened in Extermination has consequences. Those deaths were final. Armmaster is probably going to prison for life. The city was wrecked and it’s gonna be a bitch to repair. The Undersiders were alerted to the potential traitor in their midst.

That’s how the reveal fits in, besides the general climactic feel of Arc 8. It fits in because like just about everything else that happened in that Arc, it changes everything and there’s no taking it back.