It dawned on Kid Win.  Sundancer and Ballistic, at the very least, were holding back.  Because they were strong enough that going all out would leave corpses.

Right. Enough corpses around here already.

Though honestly? I’m not sure Sundancer going all out would leave corpses, per se. More like something similar to the remains of Park Jihoo.

The revelation didn’t make him feel any better.  In fact, it was just the opposite.  If these guys got desperate or panicked, they might stop being so polite about it.

Ah, yeah, might want to avoid that.

Trickster and Genesis were tangling with Weld and Clockblocker – Clockblocker was putting paper in the air, freezing it to give himself footholds to go after his flying opponent.

Awesome! Custom platformer!

…

I’m now imagining the Wards playing Ultimate Chicken Horse.

He’s telling us exactly where he’s going to attack next.

Yeah, but why. So that they can put up defenses that will backfire? Or because he doesn’t actually want to hurt the Wards too much?

Kid Win looked up, saw Sundancer with her orb hovering a good fifteen feet off the ground, keeping it away from the walls of the building and the corpses that were hung above them.  

Yeah, you can turn up the heat, but let’s try not to desecrate the corpses even more.

Even though it was fifteen feet up and thirty feet away, he could feel the heat of it prickle his exposed skin.  He knew from the Endbringer fight that she could make it bigger, move it faster.

Huh, nice.

As the burning sphere drifted forward, staying at roughly the same height, Flechette and Glory Girl were forced to scramble away.  Shadow Stalker leaped off of the top of the wall and into the alleyway next to the building to get away from the heat.

The Wards are scurrying away like mice.

Only Vista remained where she was, caught under debris that she was striving to shrink down and push away.

Uh-oh. Try not to melt the space kid, Sunny.

“Hey!” Ballistic bellowed, “Little girl!”

What do you want with Vista?

Kid Win saw Ballistic pointing at Vista.  The villain, between his build and armor, had the frame of a football player, a dramatic contrast to the young heroine.  He pointed at her, paused long enough for her to bend the ground into a semblance of cover, then launched a chunk of concrete at her.

…is Ballistic serving as a distraction? I see just about no other reason for him to act like this.

The concrete flew at an angle that wouldn’t have hit the girl anyways, struck the barrier and shattered, sending debris careening onto and into the girl.

Huh. Well, that backfired for Vista.

Vista screamed and fell backwards, part of her barrier crumbling to land on top of her.

Hard.

I’m a tinker.  I’m supposed to be smart.

Sounds like I was on the right track!

So how can I have been so stupid?

What’s wrong?

…are you blaming yourself for something that happened during the Leviathan fight, or later?

Ballistic raised one hand and pointed at Kid Win.  He waited until Kid Win moved before kicking at the uneven, rubble-strewn ground, sending a spray of concrete and wood fragments flying like a hail of bullets.

Oh, okay, we’re back in the battle. Guess we’re seeing the rest of it after all.

It only grazed the teenage hero mid-leap, lacerating the side of his stomach, hip and thigh, chipping his armor.

Ow.

It still hit hard enough that it twisted him in midair.  He landed on his back atop the rubble that covered the ground, grunted.

Thump. Ugh.

Hey, someone’s gotta provide the sound effects.

Sentinel 9.4

Let’s barrel right on through to 9.4! Chances are I’ll have to divide this chapter as a result, but that’s okay.

So, to recap what I just wrote at the end of Sentinel 9.3: In this chapter, we’ll probably be taking a closer look at how Kid Win is dealing with all of this, and whether his continued jovial attitude is a front or not.

Also, we might learn more about the crime scenes from the previous chapter and the outcome of the Traveler battle.

That’s pretty much all I have to say, which is good because I want to dive into this. Let’s go!

End of Sentinel 9.3

This was a very nice look into Clockblocker’s, Vista’s and Glory Girl’s states in the wake of Leviathan’s attack. We got to learn about Clocky’s dying dad, followed by a heartwarming bonding between Clockblocker and Vista over the memory of Gallant.

Additionally, we learned about possible correlations between trigger events and powers, the fact that Glory Girl (and maybe Panacea – after Interlude 3, I have a hard time believing she would quit unless forced to, even if she doesn’t enjoy being a hero) might join the Wards, and the fact that someone (possibly Fenrir’s Chosen) is quite brutally murdering and desecrating people in broad daylight.

Why were the Travelers at one of the crime scenes? Maybe we won’t find out. Maybe they just happened to find it right before the Wards arrived? Maybe they were the ones to contact the Wards in the first place, and didn’t evacuate the premises quickly enough, though that seems unlikely. Especially since no one brought that up.

I don’t think we’ll get to see the end of the battle. I feel like the outcome wasn’t the point of it, so much as showing Weld and Clockblocker working together and addressing Clocky’s feeling of belonging in the battle. That said, we’ll probably find out who won… my money’s on the Travelers, just because I don’t think there’s much point in having them arrested right now and they did seem to have the upper hand in the fight.

Next chapter, we’re presumably continuing our trek through the Wards. I suppose the ones left are Kid Win, Vista and Shadow Stalker.

Glory Girl might also count. These last two chapters have sort of covered Shadow Stalker, Vista and Glory Girl to some extent as well as their respective POV characters, so I’m not completely sure we’re getting chapters from their POVs at all. As such, my guess is that Kid Win is up next. Out of all the OG Brockton Bay Wards, he seems to be dealing with this the best, but appearances can be deceiving.

See you then! Which is to say… now!

He felt oddly calm as his group squared off against the villains with some of the highest power ratings in Brockton Bay, beneath the grim display of the three hanging corpses.

Heavy hitters indeed.

He reached into the slot of the armor at his side and withdrew two sheaves of paper.  Moving his thumbs in one direction, he fanned out the papers, holding them like anyone else might hold a pair of knives.

Hm. Now what’s this? Gonna rip them up and freeze the shrapnel or something?

He realized what it was, this calm.  Whatever else it was, this fight was a refuge from that feeling that had plagued him since the fight with Leviathan ended.

I see.

The feeling that he was always in the wrong place, doing the wrong thing at the wrong time, in the face of a city in crisis and a dying father.  This, right here, was where he was needed.

Ah, yeah…

Weld staggered as Genesis lunged forward, and Clockblocker ducked low under Weld’s arm, planted a hand against the plywood.  He felt his power snap out to encompass the material, and he fixed it in place, cutting it off from the flow of time.

Why? I mean, it’s a more effective shield against this one attack, but now it’s stuck in that one spot for a while.

A second later, he felt a heavy hand on his shoulder.  Weld, standing over him, gave him a quick smile and an offered hand.  He returned it with the briefest of nods and took Weld’s hand to stand straight.  Together, the pair of them stepped back and away,

Nice. Good to see that they can work together even if they have their differences. And hey, Clocky did admit he should go easier on Weld.

to see Genesis rising into the air with heavy flaps of her bat-like wings, inhaling to prepare another blast of the noxious smoke.

Okay I kinda think I should go back and reread Tattletale’s explanation of Genesis’ powers.

…remotely controlled, solid projections. Right. Genesis probably isn’t actually there.