“I admit I’m at something of a loss.” Coil sounded pensive, as he looked at our captive.  “Where do we put her?”

At Dr. Q’s place, maybe? You go through the door, talk to his receptionist, then talk to him, and put Cherish on a hospital bed he’s got there.

“Jack did research on you assholes,” Cherish cut in, still trying to distract us, “I know your schtick, Tattletale.

Oh hey, confirmation.

Pick at people’s weaknesses, tell them stuff they don’t want to know.  I can do the same thing.  I’m better at it than you are.”

Well, close to it.

It seems like she actually does want to get into intellectual jousting with Tattletale. As a stalling tactic, I suppose.

But yeah, there really is a parallel here. I’m currently feeling good about having connected Cherish to Tattletale in my “Slaughterhouse Nine as Undertravelers” post. 🙂

Though I’m not sure this is why I did that. I don’t remember.

Tattletale glanced at the bullet hole in Cherish’s chest.  “I’m suspicious it’s so routine for her that there wouldn’t even be a blip on the radar if she did try something.”

Hmm, she might be right.

And hey, this seems like something Tattle’s power could grab onto and use to tell her whether Bonesaw did try something.

Cherish leaned forward, “Are we going to do this?  Test your perceptive abilities against mine?  Some intellectual jousting?”

I wonder if Cherish knows what exactly Tattletale’s power does. For a long time, we’ve been seeing Tattletale make use of the fact that her power was ambiguous in order to mess with people, and I’ve seen no sign that she’s stopped being at least somewhat secretive about it, but there’s a chance Cherish’s power gives her some insight into what’s going on there.

Tattletale shook her head.  “She’s stalling.  She knows time’s on her side, because we need to rescue Grue sooner than later.  Longer we wait, the worse our position.”

Yeah.

I could,” Trickster threatened.  “Or we could wait and see which happens first: Either you agree to share the information we want or you slowly bleed out.”

Hm. How exactly would he go about it? Could he target Bonesaw’s protections specifically and replace those? That would be a bit OP, especially since at least four of the Nine have those protections.

“A game of chicken?  I’m down.”  Cherish prodded her injury with a fingertip.  It was clear it hurt, but she still stuck a finger into the hole and investigated some.  “The auto-injection pump is dosing me with painkillers and antibiotics now.  First time feeling this stuff work.”

Pain is weird.

I get the purpose of it as a warning signal and a compulsion to deal with the thing that is causing the pain, but at the same time, the pain itself can often be more crippling in a dangerous situation than the injury that causes it. That’s a problem from an evolutionary standpoint, isn’t it? Milder immediate pain responses would make more sense in a lot of contexts.

Anyway, my point is that these painkillers aren’t just a convenience, they also make sense as a thing to keep the protected Nine-members going in battle.

“Letting that… lunatic perform surgery like that?” Sundancer asked, shivering a little.  “How?  Why?”

There has got to be a lot of trust involved. Though in Cherish’s case, at least she could probably sense it if Bonesaw had plans to mess with her beyond what was agreed on.

“Not much choice in the matter, but I was awake for the entire thing, and I read her emotions as she did it.  No hint of any traps or dirty tricks.”

Awake? Damn.

Tattletale glanced at me.  I looked, in turn, to Coil.  He gave me a barely perceptible shake of his head.  He wouldn’t fork over the amount.

Yeah, figured as much.

“You’re not really in a position to be making demands,” Trickster said.  “You’re bleeding to death, and we do have the ability to hurry the process along.”

True, though she has some pretty good bargaining chips to keep herself alive.

Cherish shrugged.  “Bonesaw gave me the works.  Mesh sheaths for every major artery and organ, wire reinforcement for my skeleton.  It’s not going to kill me anytime soon.”

“It’s just a bullet hole, sheesh.”

I made a mental note of that.  Chances were good that Jack, Bonesaw and the other more vulnerable members of the Nine had some similar protection.

That they do!

How differently would things have played out if Ballistic had used his power and blown them up?

Well for one thing you wouldn’t know that Grue had been captured, assuming that still ended up happening.

“And for the info on Grue?”  Tattletale asked.

“I’m thinking a billion-”  Cherish winced as she moved mid-sentence and pulled at the wound.

Pfft, a billion dollars? I suppose it makes sense that she could use some cash in her future efforts to live on and avoid the wrath of the Nine, but that’s kind of a lot. Really using that bargaining chip for all it’s worth, huh?

It wouldn’t surprise me if that’s technically doable with Coil’s assets, but a billion is a pretty big number even for some of the richest people in the world, and I doubt Grue is worth that much to Coil.

“A billion dollars so you can scamper off to the other side of the world and live the good life while you hide from those bastards,” Tattletale finished.

Seriously, though, moderation is key when you’re hiding. Don’t want to get too much of a reputation wherever you’d wind up.

“Right.  Or are you going to tell me that’s too much?  Is your teammate’s life worth a smaller amount?  Where do you draw the line, Ms. Frowny-face?”

Ouch, that nickname’s gonna sting.

I would believe that the Undersiders (except maybe Bitch) might be okay with burning a billion on Grue’s safety, but it’s not their decision to make. I highly doubt any of them have raised a billion on their own, and Coil is way more pragmatic about people’s lives and values.

“Where is he?” I growled.

Looks like we’re starting right where we left off. And Skitter is… well, not pissed so much as determined, I think.

“As if I’m going to tell you.  To think Jack called you the clever worm.”

Hey, I’ll have you know the plan that got you here was mostly, if not entirely, her idea.

“Don’t call me that.”  I felt a flare of irritation that bordered on anger.  Was that me, or was it her power at work?

See, the reason I said she wasn’t pissed was that it didn’t seem like the right emotion for Skitter to be having right now, though I could see her being annoyed at Cherish after she refused to answer. So yes, there’s a good chance Cherish is messing with her head.

But why introduce anger of all emotions? Crippling dejection seems like a much better choice. Though of course, Cherish needs to keep it subtle due to Coil’s orders to kill her if anyone acts out of character.

Tattletale put a hand on my shoulder.  I shut my mouth.  She asked Cherish, “What do you want in exchange for your help?  You want us to let you go?”

Honestly, I suspect either more, or the opposite. Cherish has reason to want to get away from the Nine. Her best options are to leave the city (which Coil could help with) or get protection.

Cherish laughed a little, and it reminded me of Alec’s own dry chuckle.  “No.  Definitely not.  In exchange for the information about what the Imp is up to, you’re going to give me medical treatment, you’re going to keep me here, and you’re going to keep me safe.”

Thought so.

(I was leaning way more towards that than help leaving the city, for the record. The leaving option was an afterthought.)

Also, I notice that she hasn’t included the information about Grue in this line. She’s reserving her other bargaining chip for something else.

Snare 13.7

It’s Wormerin’ time!

So! Last time, the first major ambush on the Nine was a success, but in the process of executing Plan B, the Undertravelers left Grue behind on a rooftop after his impatience made him choose to fall from a fairly high altitude. It’s likely that impatience is why he wound up (according to Cherish, who might have something to gain from lying) being captured.

Of course, the Undertravelers can’t have Grue getting Bonesawed or Siberian’d or… pretty-much-any-member-of-the-Nine’d. So now the next goal is to rescue him as soon as possible, and also figure out how to use Shatterbird and Cherish to their advantage when Cherish has told the other Nine about Regent. Of course, even if they fail to do that, just having them out of the fight is a benefit.

Y’know, in a sense, the victory last chapter can be partially tied back to the same event that earned Tattletale her glasgow smile. If she hadn’t tried to mess with Jack by alerting him to Cherish’s betrayal, she wouldn’t have been in the position where she’d want to make a deal with the locals. Yet. And that’s a major reason the Undertravelers are still alive, so hey, at least her backfiring attempt wasn’t entirely in vain.

Enough about last chapter, though – what are we in for this time?

Time is of the essence for the Undertravelers, so to convey the speed of events, I suspect we (the readers, not the characters) might skip the planning this time and go straight to the attempt to rescue Grue. Maybe. It’s also possible we’ll be hanging out at Coil’s base a bit first, hopefully learning about what happened to Imp.

Whether it’s this chapter or not, the mission to save Grue is probably going to go well. I doubt Wildbow would kill him off-screen between chapters if at all, although doing it that way might be worth it for the angst of Taylor being faced with a Bonesawed husk of his former self when they come to rescue him. Damn, that’d be dark.

So yeah, without further ado, I wanna read!

More SU thoughts:

While Lapis may be more powerful than Leviathan in terms of hydrokinesis, I do still think Leviathan would win if it were between the two of them, at least if Lapis didn’t fly way out of reach quickly enough. Lapis is a glass cannon while Leviathan is practically invincible, and even if Lapis is immune to water attacks (unknown), Leviathan has attacks that don’t use the water, like using his claws or tail. Lapis, on the other hand, doesn’t have much in terms of non-watery attacks besides using water to levitate objects above a target and letting gravity do the rest – as far as we know, anyway.

However, if anyone can contain Leviathan, it’s probably Lapis. She has displayed the ability to keep people trapped in levitating bubbles of water (though Leviathan’s swimming speed might mess with that), and she has the power to make a city-sized one if she cares to. She can also make chains out of hardened water, which can be quite effective. She’d need to find a permanent place for him or keep sustaining these restraints, though. Maybe she could make him a little lake on a different planet?

(spoilers for SU ahead, right up to the latest episode)

So, what with Lapis and Bismuth (and Diamonds???), do you have anything to add regarding CGs vs. Undersiders or S9?

Apart from fire resistance (good against Burnscar, obviously) and a specialty in shapeshifting her arms into tools and weapons, Bismuth doesn’t have a lot of good combat powers that we know of, beyond what most Gems have. She’d be super good as a motivator and weaponsmith, though, and is capable of making weapons with magical properties. Her weapons and weapon upgrades might give the other Gems some new tricks, and while she doesn’t have many combat powers, she does have experience in using what she’s got. But yeah, send her (alongside Garnet, the best Burnscar counter the Gems have) after Burnscar.

The Diamonds may be less useful than you’d think simply because so far, all the powers Blue and Yellow have shown us only work on Gems (and Steven). Still, though, they’re resilient and big, making them similar to Fenja and Menja. And, judging by Pink, it’s likely they have a lot of powers they haven’t shown us yet, some of which may be incredibly strong against the Undersiders or the Nine.

Lapis… oh, boy, Lapis.

Apart from being only tangentially affiliated with the Crystal Gems up until the latest episode, the main reason I left Lapis out of previous “Gems vs” posts (I’m gonna make a tag for that at this point) is that she made the outcome too clear.

Lapis is more powerful than Leviathan. Not defensively (she’s a glass cannon like Shatterbird), admittedly, but her hydrokinesis could drain an ocean while she was cracked (not to mention pull all that water upwards). If the battle happens somewhere there’s a lot of water – which describes both Beach City and post-Leviathan Brockton Bay, Lapis is practically a goddess. It’s just a matter of staying alive and unpoofed to use that raw power. Jack and Shatterbird might be her main threats, considering Lapis is typically out in the open and sometimes flying, but Lapis is far from defenseless.

Huh, Burnscar really gets the short straw against the Gems, doesn’t she? Discounting non-Garnet fusions, the Gems have three members who are immune to fire, two members who can predict where Burnscar will teleport, one member who can exude coldness and create ice, one member who controls large amounts of water… Apart from Lapis “OP” Lazuli, Garnet is definitely the best one to match up against Burnscar, though, between fire resistance, future vision, super speed and rocket gauntlets. Burnscar can’t even teleport through the fire before a pair of explosive hands are soaring towards where she’s going to be.

On the subject of Siberian’s invulnerability, remember that she’s gone up against the Triumvirate multiple times. I think you can reasonably assume that she’s invulnerable to most things Legend or Eidolon can dish out, which goes way beyond just being invulnerable to forces.

Fuck, that’s true. Eidolon in particular should be able to find something to work around a selective invulnerability.

I did think about this factoid, yes, but I failed to consider it beyond Legend’s lasers (which were relevant to whether light could hurt her).