More SU thoughts:

While Lapis may be more powerful than Leviathan in terms of hydrokinesis, I do still think Leviathan would win if it were between the two of them, at least if Lapis didn’t fly way out of reach quickly enough. Lapis is a glass cannon while Leviathan is practically invincible, and even if Lapis is immune to water attacks (unknown), Leviathan has attacks that don’t use the water, like using his claws or tail. Lapis, on the other hand, doesn’t have much in terms of non-watery attacks besides using water to levitate objects above a target and letting gravity do the rest – as far as we know, anyway.

However, if anyone can contain Leviathan, it’s probably Lapis. She has displayed the ability to keep people trapped in levitating bubbles of water (though Leviathan’s swimming speed might mess with that), and she has the power to make a city-sized one if she cares to. She can also make chains out of hardened water, which can be quite effective. She’d need to find a permanent place for him or keep sustaining these restraints, though. Maybe she could make him a little lake on a different planet?

(spoilers for SU ahead, right up to the latest episode)

So, what with Lapis and Bismuth (and Diamonds???), do you have anything to add regarding CGs vs. Undersiders or S9?

Apart from fire resistance (good against Burnscar, obviously) and a specialty in shapeshifting her arms into tools and weapons, Bismuth doesn’t have a lot of good combat powers that we know of, beyond what most Gems have. She’d be super good as a motivator and weaponsmith, though, and is capable of making weapons with magical properties. Her weapons and weapon upgrades might give the other Gems some new tricks, and while she doesn’t have many combat powers, she does have experience in using what she’s got. But yeah, send her (alongside Garnet, the best Burnscar counter the Gems have) after Burnscar.

The Diamonds may be less useful than you’d think simply because so far, all the powers Blue and Yellow have shown us only work on Gems (and Steven). Still, though, they’re resilient and big, making them similar to Fenja and Menja. And, judging by Pink, it’s likely they have a lot of powers they haven’t shown us yet, some of which may be incredibly strong against the Undersiders or the Nine.

Lapis… oh, boy, Lapis.

Apart from being only tangentially affiliated with the Crystal Gems up until the latest episode, the main reason I left Lapis out of previous “Gems vs” posts (I’m gonna make a tag for that at this point) is that she made the outcome too clear.

Lapis is more powerful than Leviathan. Not defensively (she’s a glass cannon like Shatterbird), admittedly, but her hydrokinesis could drain an ocean while she was cracked (not to mention pull all that water upwards). If the battle happens somewhere there’s a lot of water – which describes both Beach City and post-Leviathan Brockton Bay, Lapis is practically a goddess. It’s just a matter of staying alive and unpoofed to use that raw power. Jack and Shatterbird might be her main threats, considering Lapis is typically out in the open and sometimes flying, but Lapis is far from defenseless.

Huh, Burnscar really gets the short straw against the Gems, doesn’t she? Discounting non-Garnet fusions, the Gems have three members who are immune to fire, two members who can predict where Burnscar will teleport, one member who can exude coldness and create ice, one member who controls large amounts of water… Apart from Lapis “OP” Lazuli, Garnet is definitely the best one to match up against Burnscar, though, between fire resistance, future vision, super speed and rocket gauntlets. Burnscar can’t even teleport through the fire before a pair of explosive hands are soaring towards where she’s going to be.

On the subject of Siberian’s invulnerability, remember that she’s gone up against the Triumvirate multiple times. I think you can reasonably assume that she’s invulnerable to most things Legend or Eidolon can dish out, which goes way beyond just being invulnerable to forces.

Fuck, that’s true. Eidolon in particular should be able to find something to work around a selective invulnerability.

I did think about this factoid, yes, but I failed to consider it beyond Legend’s lasers (which were relevant to whether light could hurt her).

For me, at least, it’s HEAVILY implied that Ballistic’s reluctance to kill Cherish was Cherish sensing murderous intent towards her and then fucking around with it. The whole thing seems reminiscent of her powers in general.

Oh yeah, that’s a really good point. And Taylor didn’t think that was the case because Cherish hadn’t given any indication that she’d noticed the ambushers.

The one thing that makes me wonder, though: why didn’t she do the same thing to Trickster (and maybe Skitter)? Did she miss that murderous intent?

Also, there might be a range issue. Cherish has a decent range for messing with emotions (and a much larger range for sensing them), but it has seemed to be more like “across the street” than “three blocks away”. Though that’s a minimum, so who knows.

End of Snare 13.6

This was a pretty solid chapter!

I was a bit surprised by Wildbow’s decision to partially eschew the Unspoken Plan Guarantee, but what was left of it still allowed things to go well. And hey, complication at the end, as expected, though I didn’t think the end would be after the ambush.

My remaining predictions came true too: Reluctance to kill came into play (though Ballistic’s turned out more troublesome than Sundancer’s, and may have been a blessing in disguise) and we’re still shooting for the shogi plan. I’m very pleased with that last thing, though Cherish may have made that difficult.

We still don’t know where Imp is or what she’s doing, but we have learned that she was supposed to “help [Cherish] get back at the Nine” and that Imp did respond to Cherish in a way that Cherish could hear. Cherish implied that it would be surprising for Imp to have found a way to get this information back to the rest of the Undertravelers, though, which might mean bad things if she wasn’t just implying that to increase her bargaining power.

Next chapter, the Undertravelers are going to need to figure out how to circumvent the fact that the Nine know about Regent’s power and also how to get Grue out of the living hell that is being captured by a team that includes Bonesaw and five other sadistic pieces of shit. I feel like the answers to both things may lie in the words “as soon as possible”.

We might also learn more from Cherish about Imp’s fate.

So yeah. See you then!

“And your other bargaining chip?” Trickster asked.

“Grue.  I can sense him with my power.  I can also sense my team.

Well, at least that means he’s alive, for now.

They got their hands on darkness boy.”

for now.

Not that I think he’s going to die, but this is still bad news.

I swear my heart stuttered mid-beat.

Cherish smiled, but her glare didn’t fade in intensity.  “My teammates and I already talked on the subject of Jean Paul, aka Hijack, aka Alec, aka Regent…  You got Shatter, and you got me.  We’re compromised.

Dammit, of course she would’ve informed them on that.

No way they’re going to accept us back with open arms.  They’d kill us first.  So no, don’t get your hopes up.  My teammates aren’t going to agree to a hostage exchange.”

However, the Nine don’t necessarily know where Shatterbird went. It might be possible to convince them that she got separated from them and couldn’t… nah, fine, that’s too much of a stretch given the likely existence of a predetermined rendezvous point.

Though maybe they could get Cherish to tell them where that is.

“There goes your bargaining chip.”

“I’ve got more,” Cherish said, her chin rising a fraction.

Lying?

“Do tell,” Coil said, dryly.

“Certain teammate of yours paid me a visit.  Imp, I think her name was?  So hard to remember.”

Oh, more bargaining chips. I thought she was talking about explosives. 😛

So are the others going to remember Imp? I suppose Tattletale would.

“What did you do to Imp?” I asked.  Grue is going to freak out.

Alright, they do.

Cherish smiled, “She decided to help me get back at the Nine.  They’re planning on inflicting a fate worse than death on me, you see.  There was a reason I pretended not to notice you were all waiting in ambush.

Called it!

Thought maybe the brat passed on word somehow, until you used that sucker-teleport on me and shot me.

Yeeah, she hasn’t been back, as far as we remember. Do you know anything about that? The “somehow” seems to suggest you wouldn’t expect her to get word back to them by now.

Suppose you’ll have to give me medical attention and keep me alive if you want the rest of the story.”

Dammit, she really does have a bargaining chip with this. Not just over the Undertravelers, but over the audience.

“Can’t have that,” Tattletale said.  Changing the topic, she asked, “You like computers?”

The more information she can talk out of Cherish, the closer she can get to extrapolating the combination.

“Computers?” Cherish startled.  She seemed to intuit what Tattletale was doing.  “Not saying.”

Probably too late.

“Clever girl, but even that’s enough of a clue.  Let’s see… four, five, four five.”  Tattletale tugged on the lock.  “Nope.  Three, seven, three, seven.”

Looks like she’s at least figured out a pattern to it.

The lock popped open.  Cherish’s eyes opened wide.

Yeah, pretty good power, right? 😀