We moved as fast as my beetle was able.  I knew she could fly faster, would have compelled her to even push me and the beetle forward if I thought I could have handled the navigation.

I mean, she can fly faster when not being digested alive.

As a group, we passed over a red scaled wingless dragon that I took to be Genesis, wading through the flames on her way to the site of the battle.

Heya!

My beetle needed a name.  Had to have a better way of referring to it.  A hercules beetle, but bigger, a giant.

Oooh, naming time!

Hm. Like a hercules beetle but giant. So maybe a name of a large figure from Greek mythology? Like Atlas (though I don’t think Bailey’s strong enough for that name), Chronos (doesn’t fit very well either), etc., or the more general Titan. Or a name of an actual giant, which is a separate thing in Greek mythology from the also gigantic titans. I don’t actually know any names of giants, though.

I suppose if you get more specific and focus on Hercules, then maybe you could go bigger by naming the bug Zeus? Making him the father of Hercules beetles.

I thought about Hercules, about the myth; Hercules had borrowed the burden of the giant who carried the world.  Atlas.

Alright, sure! That was my first guess from “hercules beetle, but bigger, a giant”, even if I hadn’t connected Atlas to Hercules specifically.

I stand by my claim that the name Atlas has connotations of strength that don’t particularly fit him… actually, I suppose if it’s compared to other beetles, he’s incredibly strong. Fair enough!

(Also Atlas is a titan, not a giant. Though he is giant, the adjective.)

“Fly!” I screamed the word.  “Lift up, Glory Girl!”

Let’s see if this works. I guess it kinda has to.

Her face was melting on one side, her eyes a ruin, her ear and the surrounding area of her head a bloody mess.  I wondered if she could even hear me.

Narratively, I mean. Though it’s possible that Taylor is indeed going to plummet, I guess. Wouldn’t be the hardest hit the story has thrown at her.

I was getting dragged down.  How long before I had to make the call about letting go?  It would mean letting her fall back into the burning city street.  Maybe her forcefield would protect her, but the acid would continue to eat into her, until it got at something especially vital.  She would die, slowly and painfully.

Yeeah. Amy wouldn’t be pleased.

Burning to death would almost be a mercy.

“Rise!  Fly!”  I shouted.

w i s e   f w o m   y o u w   g w a v e

She began to lift up.  I took the opportunity to let go of her hair, grabbing at the one hand that wasn’t covered in acid.  I pulled on her hand, and she followed my lead.

Yay!

Under pressure, choosing the protection of his teammates as his top priority, Weld ignored my plea for a moment to think.  He twisted his entire body to haul Glory Girl into the air, throwing her at me like a catapult might throw a boulder.

Clearly, she can fly. In the same way a fly ball to Because can – ballistically.

I changed my orientation so I’d be ready to catch her.  Rather than try to wrap my arms around her, I moved so we were racing alongside her as she arced through the air.

Good call. Don’t reduce her speed too abruptly or let yourself get knocked off Bailey.

It gave me only a second or two to make the call about grabbing her.  I didn’t want to get that acid on me.

Understandable. I think the acid might be trapped on her, though? Unless the forcefield is still down?

I grabbed at the two things that seemed safe – the intact portion of her lower costume and her hair.  I pulled back, hauling on both, but the beetle wasn’t able to offer the necessary lift.

Uh oh. Down we go.

She was insensate with pain, and she struggled at what I was doing to her.

Well, she’s conscious. That’s probably not that good a thing in this situation.

I momentarily wondered if she’d hit me or the beetle with one of those punches that could crush stone. Worse, if she grabbed me and I couldn’t break away, I’d plummet to the ground with her.

That might be bad.

But his use of his power gave me another idea.  Glory Girl had powers too.

Yeah, but how would you use them to evacuate her?

“Can she fly!?”  I shouted.

It somehow managed to slip my mind that that’s one of them.

“What?”  Weld asked.  He glanced up at me, then turned his attention back to the fight.  His body was tensed and ready to act the second Crawler made a move for his teammates.

I don’t think this is quite what Taylor is going for, but I’m thinking that – like how I suggested that a side effect of Cache’s power might be being “hollow” – anyone with flight might, as a passive side effect, be lighter than they should be.

It seems Taylor is going for Glory Girl actively using her flight to help out the evacuation, even if she can’t fully lift off on her own.

“Ask her if she can fly!”

“She’s insensate!”

Insensate. Good word.

“Try!”

He turned back to the superheroine and said something I couldn’t make out.

“Uhh… can you fly?”

If she responded, I didn’t hear it.

Weld extended his arms into two long poles.  They extended ten feet, then fifteen, then thirty.  Reaching back, he caught Glory Girl with the ends, bending the tips to encircle her body.

Nice! Metal “tentacles”!

“Wait!” I said.

He glanced up at me, then over at Crawler.  The villain was spitting at Assault, who slid on the ground to evade the spray.  Crawler took advantage of the gap in the defensive wall to stampede toward Vista and Flechette.

Shit. Vista, do your thing!

Vista increased the distance, but not as fast as Crawler crossed it.

Well, at least she listened to me. That’s a change of pace. :p

Evac.  The last time I’d had a scale to check, months ago, I’d weighed a hundred and eighteen pounds.  With my gear, my costume, maybe that added up to one hundred and twenty.  I had my doubts the beetle could manage me if I was even ten pounds heavier.  How could I carry someone larger than me, in addition to myself?

Yeeah.

Even without Taylor, Bailey might not be able to carry the evacuees. Especially Cache.

Though maybe Cache is lighter than he seems because of his power. Even though the power doesn’t literally put people inside him, it might have a weird side effect of making him parahumanly “hollow”.

Maybe I didn’t have to.

Had to think out of the box.  If I could get her out of here, and if the beetle could manage her, I could remotely pilot it to Amy.

Yes! And if you’ve got time and range, you can do multiple trips.

I think time is the biggest concern there.

Those were two pretty huge ifs.  No, couldn’t pin my hopes on that.

I saw Cache using his power on himself.  He was barely able to crawl, but he surrounded himself in his dark geometry, disappearing as it condensed down to a point.  He’d taken himself out of this dimension.  I wasn’t sure if it was a journey of no return or a way to get some respite.

Probably the latter, I would imagine. Well, that means one less evacuee.

Though… if he can do this and open a portal back later, why didn’t he join the other heroes in his pocket dimension earlier, instead of being frozen? Can he not do this when there are others in there? Or maybe it was so that he’d know when it was safe for himself and everyone else to come back.

“I’m out!”  I replied.

“Then get out of here!  You’ll be one less person we have to protect!  Our front line’s pretty thin!”

Hm. Fair enough, honestly, though I’m not sure Skitter’s going to take the implication that no bombs = needs protection super well. But look what we’re dealing with, lady. You probably should get out of here, even without the looming threat of the second barrage of bombs.

Weld half-turned to glance back at Glory Girl, and I could see his expression change as he saw how bad she was.  It was reaching the point that we might have to leave her for dead.

Yikes.

Hey, do you think Bailey could carry one more person?

She could send Bailey off to Amy using the continual order feature, carrying Victoria, and stay behind herself.

There were spots where the muscle had necrotized enough that I could make out her internal organs.  If the redness was any indication, the acid was extending to her vitals.

Yeah, fuck, she needs to get to Amy fast if she’s to survive.

“Evac Victoria and Cache on your way out!”

Yeah, Weld sees it too, but question is, can Bailey lift that much?

Ursa, Triumph and Assault were getting into the thick of things with Crawler while Miss Militia and Flechette aided them from a distance.  Ursa was creating forcefields in the rough shape of bears, two at a time.

Oh, heh, so that’s what they are.

Weld stood, defending the two female members of the Wards.  Glory Girl was looking worse for wear with every passing second.

Maybe we can’t rule out her death quite yet. Still, though, her having to choose whether or not to allow Amy to help her would be much more interesting than her just dying to pile some extra angst on Amy. Which might not even be a net positive in terms of amount of angst on her, compared to Victoria being alive and hating Amy.

“Weld!”  I shouted, drawing the beetle as close as I dared with the heat and smoke beneath me.  “What can I do!?”

“More bombs on Mannequin!”  He shouted.

Good call, good teamwork. 🙂

Incredibles 2 review

The Incredibles left some massive footprints to fill, and the sequel filled them excellently. If you like the first movie, you should definitely watch the sequel. (And if you haven’t watched the first movie, you should watch both.)

Apart from the issue of the movie being somewhat inaccessible for people with photosensitivity issues, my only negative criticism is that the pacing was a little slow in the beginning. But the slow bits were essential and it does result in a good sense of building tension, so it’s not a huge issue.

The plot was engaging (if a bit muddied by a lot of subplots, though those were individually good as well), and the fights creative and well-choreographed. While the main plot had some basic similarities to the first movie, it was different enough to not feel like a rehash.

This movie is an excellent example of good sequel-making – it does something new with the original premise and expands on themes and elements from the original. It picks up things that were given less focus in the first movie and elaborates on them, without losing touch with the core themes.

So in summary: Good movie, excellent sequel, 9.5/10 stars!