Cricket passed one of the mini-scythes into one hand and then used her newly freed hand to wipe bugs from her skin.  They were gathering on her, and she was starting to feel it.  Good.

Right, their stings should be a bit harder to dodge. At least there’s someone in the enemy’s party whom Taylor’s power can work offensively against.

Again, that pulse emanated from her.  She maintained it this time, and my bugs began to suffer for it.

…though not without complication, it seems.

Their coordination suffered, they began to move slower, and their senses – such as they were in the darkness – began to go haywire.

Well, that ain’t good.

After a second or two, I thought maybe I was starting to feel it too.  A bit off-balance, nauseous.

This reminds me of Agitation, though back then I turned out to be wrong about Taylor feeling side effects of her bugs having to navigate in warped space. The headache she got back then was Panacea’s work.

Grue was hunched over, his hands on his knees, but I wasn’t sure if that was Cricket’s power or the injuries she’d inflicted.  From the way Cricket was moving, I gathered that she couldn’t see us.  Was it echolocation?  Did it not work if she simply blasted the noise continually rather than use it in bursts?

I suppose blasting the noise continually would cause the returning sound to get drowned out.

Maybe Taylor should try to keep Cricket doing this continually so as to negate the sonar, but that comes at the expense of the bugs and her own coordination.

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