There were people inside two of those buildings. Not many, but still. Those were my people.
Right, fuck. I was thinking about the potential difficulty of fighting with Merchants on twelve sides around you (this was before it hit me that she could just fight from where she’s sitting), but this is really undesirable too.
At least we’ve got priority targets now?
Using my swarm on them would have been easy, but this wasn’t just a question of taking the Merchants down.
It’s also about protecting those people… and the one problem I see with prioritizing some of the Merchants is that it tells observant Merchants where Skitter doesn’t want them to go.
I needed to do it so effectively and undeniably that they would hesitate to come back.
Ah, right, that too.
If I did it well enough, ideally, word of mouth would help keep others from trying anything similar.
That would be helpful indeed.