“I got the info on him a day or so ago, after I heard the Slaughterhouse Nine were in town.  Isn’t he immune to powers?

Oh! Well, that puts a stick through that theory’s wheel.

I guess she must’ve gone for something more indirect. Siccing the other Slaughterhouse members on him would be one possibility, probably, with powers like Shatterbird’s glass control not technically affecting him directly. Is he immune to mundane damage too? I’ve speculated that he’s a Brute before, so maybe he’s just really tough on top of this.

That’s pretty much what he does.  Super strong, enhanced toughness, big… and your powers just stop working when he gets close.  Or they go haywire.”

Oh, that is very interesting. He’s not just immune to anything that affects him directly, he can create an anti-power field. Can he make it affect only his enemies? Also, what sort of range does it have?

I particularly like the haywire part. Haywire powers or magic can be fun.

“He is immune to powers, but he didn’t get close.  See, difference between me and Daddy is that I have range.  I can use my power even if I can’t see the person I’m using it on.  Through walls, from the building next door.  Hatchet didn’t get close enough to me to turn off my power.

Well, that answers my range question: Not long enough.

Also, if Hatchet Face can pick and choose whose powers to turn off (not clear yet), and has to do so actively, can he also detect whenever there’s anyone within range with powers he can turn off?

He tried, but it works both ways.  I was prepped to run any time my power stopped working, because it told me he’d found my trail or guessed where I was.”

Seems like a good tactic.

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