(these are separate asks)
It’s never explicitly spelled out in story, so I think it’s important to note that the Manton Effect is more intended to be worldbuilding about how people *react* to powers than worldbuilding about powers themselves. The Manton Effect isn’t… a *thing*. It’s a term some academics invented while grasping at straws trying to express their confusion at how powers work. Powers that it’s relevant to aren’t *that* common; scientists just had their minds blown by the fact that they *exist at all*.
Hmm. That’s fair. But then why do we have things like Faultline being unable to cut through living wood?
My headcanon is that there are 3 parts to the Manton effect, depending on the power. Living/unliving (or organic/inorganic), self/others (like Othala giving other people powers, but not herself), and parts/whole (like teleporters not moving only your head to decapitate you). Some capes will be able to break one or more from the beginning, but it takes a second trigger to break limits that were set on the powers from the start.
Yeah, that makes sense, from what we’ve seen, although they could be seen as separate criteria for what a valid target is.
Manton Effect already doesn’t apply to Panacea. Manton Effect isn’t a power boost/debuff like you put it, its a interaction limiter between, VERY mainly, direct biological effects. Its an effect that goes both ways most of the times: a fireproof pyrokinectic cant burn himself, nor can he create flames from inside someone. A teleporter can’t be imploded by teleporting inside an object, but he also can’t teleport other people inside walls for the very same reason.
Hmm, that is a very good point. As Bonesaw put it, the power eliminates ways it could hurt its wielder, so maybe that extends to others in some cases.