Mannequin turned the tables in a second.  Between one of Bastard’s shakes and the next, the villain stopped flopping around.  I realized he’d ejected the knives from his toes and staked them in Bastard’s neck and snout for leverage.

Well that sounds just delightful for Bastard.

His one free hand dangled at his side.

Moving was agony, but I was lurching towards them in a half-run before I fully realized why.  Mannequin raised his free hand and pointed it at Bastard’s left eye.

Wha– oh, going for the brain, are you.

I’m… not sure that actually works with the hellhounds? Judging by Lucy, it seems like that’s not really how their anatomy functions.

I caught his arm and hauled it back in the same moment he fired.  Bastard repaid my kindness by whipping Mannequin to one side, striking me.

This is getting into intense melee. Not quite as good as the first Mannequin fight (notably, Mannequin is making less use of the more interesting parts, combat-wise, of his design), but I like it.

Both Mannequin and I fell sprawling to the ground.

No sooner had I fallen than Grue was there to help me up.  He was slower than I was with that granular buckshot in his leg, so he’d only just caught up.

Teamwork!

Mannequin on the ground, Bastard off to one side, largely untrained with no master and nobody holding his chain, Grue and I both helping one another stand.

This is looking… kind of like a victory in the making? ‘,:?

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