Tattletale said something, but I missed it over the roar of noise that came with Sundancer using her power.  She was forming another orb.  Everyone else was busy with their own things.

Better ask her to repeat that, it might’ve been important.

Siberian was protecting Jack and Bonesaw.  That was both good and bad.  We’d planned this strategy under the assumption that Siberian would come for us and we’d use the dogs, Grue’s Darkness, my bug-decoys and Trickster’s teleportation to keep our distance from her until we decided we needed to make a run for it.

No plan survives contact with the enemy, at least with the Unspoken Plan Guarantee apparently not being in play. Wildbow went for the other option I mentioned in the intro post, continually explaining what was supposed to happen.

All of that was in line with part four of the plan, maintaining our distance and avoiding a toe to toe fight.  In the meantime, we’d intended to use our ranged abilities to take out Jack, Cherish, Bonesaw and Burnscar.

So Siberian isn’t acting the way you planned for and she’s protecting two of your main targets. What’s the good side of this? That she’s not chasing you down?

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