krixwell-liveblogs:

lisa this is the worst double date ever the guy im with s a creep and everybody’s fighting and I forgot something but now the exits are gone Lisa ou suck

ahahaha 😛

Damn, Lisa, there aren’t even candles! Unless you count the flaming torches some of those guys over there are swinging at each other. How is anyone supposed to get their romance on when it’s like this?

Nice fireworks, though. Not super into the bloody remains of those unfortunate enough to cross their paths, but at least the light show is great.

lisa this is the worst double date ever the guy im with s a creep and everybody’s fighting and I forgot something but now the exits are gone Lisa ou suck

ahahaha 😛

Damn, Lisa, there aren’t even candles! Unless you count the flaming torches some of those guys over there are swinging at each other. How is anyone supposed to get their romance on when it’s like this?

Turkish Wikipedia suggests that Karahindiba means Dandelion. Tesseractids is a lame name; you should call them Dandelions!

Yeah, that meaning is how the name Karahindiba came up in the first place. Hana didn’t explicitly name it, she just compared it to a dandelion in the way the pieces of it, the “seeds”, were scattering to the winds. The way her narration mentioned the Turkish word for it made it natural to pick that up as a name for that being, or possibly all of them (I chose to use it for the individual).

“Dandelions” is a rather elegant name for the species. They do seem to be flaking off whenever they move even when they’re not dying, too.

I’m not sure if I want to adopt it for all of them, though – I’ll have to think about it.

Okay, so I was just about to start up the liveblog, a bit later than usual (after having been playing around with the new Minecraft features for the first time), when Sharks dropped in a couple asks.

I was genuinely planning to liveblog, but it occurs to me that there’s probably a reason I was willing to procrastinate like that in the first place, namely that I’m not really feeling it right now. So I think I’m going to answer those asks tonight, and leave the full liveblog session for tomorrow. Sorry!

End of Infestation 11.6

This was a very interesting chapter. I hadn’t expected anything even remotely like this.

We learned a lot about the mysterious eldritch beings that appear to be the source of powers, which I’ve chosen to call tesseractids for now. They’re multidimensional, they can appear across multiple realities at once, and it seems they don’t always “die” like Karahindiba supposedly did when they bestow the powers. They are “like viruses, babies and gods at the same time”, suggesting they might reproduce via parahumans and don’t really know what they’re doing, but they’re also capable of planning and communication and may be aware of upcoming trigger events.

And apparently all existing parahumans can see them when a trigger event happens nearby, but not mundanes. The experience takes a psychic toll and often causes motion sickness, but those exposed to it quickly forget what happened unless their power helps them remember.

Very, very interesting revelations there. You may color me highly intrigued.

It’s also going to be interesting to see whether Lisa remembers anything.

At the end we also found out that Faultline’s Crew has arrived. Long time no see! I don’t think we’ve seen them since Interlude 5, actually, so I guess this is a very appropriate point for them to come back.

Taylor doesn’t know it, but they’re obviously after the vials of super juice. They’re gonna have to act fast to get ahold of the first one, though, before Doug drinks it.

And once they do act, using the element of surprise by the looks of it, things are not gonna be good. Especially considering they clearly don’t want any Merchants to escape the building and they’re currently counting Taylor and co. as Merchants.

Incidentally, Charlotte might think Taylor and Lisa are doing it at first.

So yeah! With this setup, next chapter looks like it’ll be interesting, but I highly doubt it’ll be as interesting as this one was, because damn.

See you next time!

Newter was here, and the rest of Faultline’s crew.

For those who didn’t catch on yet.

We reached the first exit, and no sooner had we reached for the door than the handle disappeared.

Ahh. Now it’s Labyrinth’s turn.

The gaps separating the door from the wall filled in, as though wax matching the color of the door was dripping through the gaps.  There were similar things happening at the other entrances, I saw, the doors fading into the walls, becoming little more than discolored blotches.

Because of course they can’t just let the Merchants escape.

And they don’t currently know that Taylor and co. aren’t Merchants. That might become a problem.

Nobody else had seemed to notice, with their attention wholly focused on the woman who was making her way down from the stage with the vial for ‘Doug’.

The Crew are really showing up at the last second.

When the fighting had started, Lisa had dissuaded me from using my power, out of a concern that the ensuing riot and chaos would get people hurt, and that the mob might start to hunt for strangers in their ranks.

Thaaat also might become a problem, yes. Shit.

I had no idea why they were here, but it seemed Faultline was about to crash the party in a far more direct way than we had.  We were about to see that bad scenario unfold, and our escape routes had vanished.

Yeah, this is quite unfortunate.