Wildbow did start out with a buffer of prewritten chapters. I think when he started he had arc 1 written, and arc 2 mostly written. However he ended up burning through the buffer pretty quickly. He used up the last of it some time during arc 6 or 7. Since then, most his chapters were written the day they were posted. Despite this, he’s manged to go 6.5 years without ever missing one of his regular Tue/Sat updates.

Damn.

No wonder he had some choice words about my early schedule. This is clearly a guy who’s good at sticking to his own while still producing high-quality content.

Re: Crystal Gems having Manton protection from Shatterbird, remember Weld has certain power immunity: (from 9.1) “In addition, his biology fell into some optimal middle ground between organic and inorganic. For those whose powers affected only living things, he counted as inorganic. The opposite was also true.” So it depends on how the powers see their gems.

That is a good point, though it’s worth noting that in SU canon, Gems are explicitly inorganic life (which hits a weird spot with the Manton effect, since whether it operates on “organic vs inorganic” or “alive vs lifeless” seems to vary). But who knows if the power will see it that way?

By the way, while we’re on the topic of SU and the Manton effect: I think it’s in effect

along the “alive vs lifeless” axis for one of Steven’s powers, but the characters don’t realize it.

Steven has the power to heal, but for a while he’s presented as having “lost” this ability due to lack of confidence in it after Greg pretended it didn’t work. I think that’s bullshit and conclusion jumping on the characters’ part – his healing power not working for a while is far better explained by him not trying to use it on anything he perceived as alive between “losing” the power and “regaining” it, nor have we seen the reverse outside this period. 

It didn’t work to heal a crack in a giant stormy rock that wasn’t a living being like the Gems and humans are (the power works on both Gems and humans, so it’s not an “organic vs inorganic” thing), so he concluded it had outright disappeared.

(He does discover that “it’s back” by way of accidentally healing a teddy bear, to which you could argue that it isn’t alive, but I think MC Bear Bear is alive to Steven.)

I think what rubs me most the wrong way about the whole thing is that if I’m right about this and Steven couldn’t heal lifeless things in the first place, taking away the healing power he only unlocked three episodes earlier didn’t even serve any narrative purpose beyond the (mediocre at best) episode it happened in.

</rant>

As of Jack’s interlude, you’ve read 500,000 words of Worm. On a somewhat related note, Ward is almost 7 months old and is closing in on 500,000 words soon.

Nice! Only 1.34 Homestucks to go!

Also damn, that man is productive.

loreweaver-universe: I was asked my thoughts on this by @krixwell-liveblogs, and it got long enough that I decided to just make a post about it. It’s a fair criticism, but I find the story is more about Midoriya’s spirit, the qualities that made All Might CHOOSE him.  It shows All Might’s priorities in choosing a […]

Arc Thoughts: Plague

Arc 12, Plague, has come and gone, and though it’s been nine Arcs since I started doing it, opening an Arc Thoughts post still feels awkward.

This was a fairly decent Arc, though it doesn’t feel quite as clearly self-contained as many of the earlier ones. Right now, it feels like we’ve entered a larger Arc divided into multiple parts – though maybe that feeling will change with the upcoming Arcs.

Plague acts as a beginning to the Slaughterhouse Nine’s reign of terror over Brockton Bay, and tells the story of a) how the Undertravelers got fucked over by Hookwolf, b) how the candidate game came to be, and c) the Shattering and its immediate consequences. It tells each of those stories well, but feels oddly… incomplete because all of those qualify as unsubtle setup for the larger Slaughterhouse testing plot arc.

(Despite the numbers, I was somewhat caught off-guard by 12.8 being the final regular chapter of the Arc, though I did recognize the final line for what it was.)

I don’t think that’s something to hold against the Arc’s quality, though. It just means that the Slaughterhouse testing arc is going to be a fair bit longer than a lot of the stories we’ve already been through and I should adjust to that.

The Arc title

The most literal interpretation is of course in relation to the pest control Taylor did at the beginning. That may have been, I suppose, mirrored at the end with the Slaughterhouse Nine eradicating a large portion of the pests from the previous Arc, the Merchants.

More importantly, though, I think the Plague is meant to be the Slaughterhouse Nine themselves. This Arc is about the Plague setting into the city and beginning to show its symptoms by killing a large portion of the population.

Prediction review

From Arc Thoughts: Infestation:

I’ve kind of accidentally covered just about everything already, but let’s summarize:

We know that Bitch, Armmaster, Hookwolf, Noelle, Regent and Panacea are all now targets for Slaughterhouse testing. This might be lethal for some of them, as I doubt the Slaughterhouse members will hold back. However, I doubt we’re losing Bitch, Hookwolf or Regent – Bitch and Regent because plot armor and Hookwolf because he’s probably the most competent fighter out of all of them, besides maybe Armmaster, and better equipped defensively than anyone except maybe Noelle. Besides plot armor, it would be more interesting to have Bitch actually join the Slaughterhouse Nine and become an antagonist – at least temporarily – than to have her just die.

This hasn’t really come into play yet. I ended up speculating more on this over the course of Arc 12 – we’ll have to see how this goes in the upcoming Arcs.

Other than that, a couple predictions from the end of Arc 10 remain active:

Dragon’s attempts to locate Taylor and communicate with her may come back in Arc 12. However, it might end up being a bit much to have that on top of the Slaughterhouse plot (though that didn’t stop us from learning about Dandelions in the middle of a Merchant brawl), so it’s possible that gets pushed back to Arc 13.

Yeah, this is still on the back-burner, and probably will stay that way for a while. In other news, the bank robbery starts next Arc, I’m sure of it.

And, if someone attempts to kill Jack Slash, they will either fail, or do it too late.

No direct attempts yet, though Taylor considered it. What are the odds she’ll regret that decision when it’s too late?

I mean, if it isn’t already too late. I do suspect Jack’s challenge against Theo is more important than it seems.

But yeah, if I were to describe what I think Arc 12 will be like in one word, it’d have to be intense.

Ehh. Not as intense as I was thinking, though we did get some nice tension with Skitter’s city rush, and the Mannequin battle was good.

I am pretty curious to see how the Arc deals with the fact that there are other characters we care about who are going through the same thing as two of the Undersiders. Maybe we’ll have some Interludes to help out with that? Though it is worth noting that Wildbow seems to have a rule against using the same POV character for two Interludes (which is probably part of why Alec wasn’t the POV in 11g, besides Cherish’s power and personality being better illustrated from within her own head), so he’d have to show us the perspective of someone else close to the action. Perhaps even one of the attacking Slaughterhouse members, though that might be a tad redundant.

I think this one will have to carry over. It’s worth noting that Interlude 12 shows that yes, Wildbow is still willing to give the remaining Slaughterhouse members Interludes from their own perspectives on top of what we already saw in Arc 11. Though Interlude 12 was far more about the Slaughterhouse Nine as a whole than about Jack himself.

Primarily, though, I think we’ll be focusing on Taylor and the other Undersiders doing what they can to protect Alec, and maybe Rachel if she does eventually decide to tell the others anything.

Rachel’s secret did come out sooner than expected, though not much has been done with that yet due to more pressing concerns. But yeah, protecting Alec and Rachel is explicitly part of Tattletale’s game, so this too is going to carry over.

Predictions for Arc 13

At this point, I think the nomination game is going to take at least a few more Arcs to finish. In Arc 13, though, the game’s definitely afoot.

If we’re doing two nomination turns per Arc, we’ve got Mannequin and Cherish in the spotlight of the next Arc, with Mannequin specifically being tasked to deal with Skitter. A doll in search of revenge and a sister who might be in no particular hurry to help her candidate succeed even if it does make her look better. And they’re both super deadly.

Yeah, things are kicking off now.

Besides that… I suppose I already said everything I need to above. A couple things are carrying over to Arc 13.

So… yeah! That was Plague! See you soon for lucky number 13!

End of Interlude 12½ (Donation Bonus)

Well, that was a very interesting one.

I got my wish – we did get to know Battery better, and it turns out she’s got some history with Cauldron. History that gave us some insight into how exactly things work when people buy powers from them! That was neat, though I’m not sure how important it’ll be in the long run.

We also got to see firsthand the experiences of someone getting her power through one of Cauldron’s vials. That was quite… bizarre. I feel like some of that is going to make more sense later on. I do think Battery’s power ended up reflecting her mental state – she has to stop, have a moment of calm, to charge up her power, which makes things around her comparatively calm and allows her to focus and act quickly.

We also learned the true relation between Assault and Battery: Battery became a hero specifically to take down Assault – then Madcap – but when she finally did it, he weaseled his way into becoming her teammate. It’s a beautiful tale of a long-lasting kismesissitude that seemed to turn red at the end.

Man, Assault is… quite the character. I like him as a character, but what an ass. Though at least he seems to have changed a bit over time.

(You know what happens when you assault. You make an ass out of Australia and Lithuania. Wait, what?)

And finally, there’s the matter of Battery’s third favor. She’s going to have to act against the PRT’s interests in this Slaughterhouse situation, especially when it comes to – for some reason – Siberian and Shatterbird. I wonder, did Siberian too get her powers from Cauldron?

But yeah… as far as I’m aware, that’s it for Arc 12! I’ll be back tomorrow for the Arc Thoughts, and then we’ll move on to whatever Arc 13 has in store for me! See you soon!

The burning scraps drifted to the road around her, but she only felt cold.

Every action had its consequence.

Hah, I knew we’d eventually call back to that line!

She covered more distance with the start-stop motion of charging and running than she did just running, but it made for a halting progress where Assault simply continued forward.

This is a thing I like about Worm’s individualized powers. Effectively, they’re both speedsters, but their speed works in very different ways and you can see that on the way they move.

He made some headway on her.  She knew he’d stop at some vantage point to wait for her.

As she stopped to charge, she felt a tingle from her hand.

…magic invisible ink?

Or maybe a paper cellphone of sorts?

The note?

She spent the energy of a charge, but she didn’t run.  Again, that tingle.  She used her ability to manipulate electromagnetic energy and focused it on the note as she smoothed it out.

Ah, right, I suppose that makes sense with her electric aesthetic. And since Cauldron knows her power, they can make ink that only shows when that power is used on it.

A pattern emerged: simple black lettering.  A second after they’d appeared, the paper started to smoke.

Of course, they still don’t want it to end up in the wrong hands after she reads it.

She had only a few seconds to read and process the message before the paper ignited.

Siberian and Shatterbird are to escape the city, and our business with you will be done. Thank you.  – c.

Well, fuck. That’s actively helping the villains escape justice.

Y’know, I wonder if the customer from the second favor is someone we know. I doubt it’s Shatterbird, though – she seems to have been in the game for a while, longer than two years.