“A shame,” Trickster bowed.
In the blink of an eye, Weld disappeared, and Genesis loomed in his place, eight feet tall and nearly as broad across the shoulders, a body of pebble-like scales, heavy with muscle, a short tail and broad bat wings sprouting from her shoulders.
Hah, nice. But doesn’t this just put Weld over to the side?
I guess it might’ve been more about putting Genesis in a strategically important position than about sending Weld off.
She spun to face the rest of the Wards as Weld fell from the window.
Oh right, her gargoyle-like position is a bit of an issue for Weld, especially with the element of surprise.
Ballistic turned on the fallen captain of the Wards, unloading a barrage of debris and rubble to keep the metal skinned boy off-balance and on the defensive.
Sounds like they’re focusing a lot on Weld so far. I’m not sure he’s the biggest threat to them here. That would probably be Clockblocker or Vista, both of whom can keep one or all of them in place.
Clockblocker lunged for Genesis, hand outstretched. He was mere inches away when Genesis disappeared from in front of him. Or, rather, Clockblocker had been moved somewhere else.
It’s entirely possible for Trickster to swap the positions of one of the corpses with one of the Wards. He probably can’t adjust the pose they show up in, though, so they’d presumably just fall down from there like Weld just did from the window.
A lack of proper footing made him stumble, and he nearly collided with one of the dilapidated walls of the ruined building.
One thing’s for sure, Trickster’s power can be quite disorienting.