As he spun in place, catching a glimpse of Genesis exchanging blows with Glory Girl, he had his position swapped yet again.  He found himself once more with his back to the brawling pair.  One of them bumped into him, and he sprawled.

Bunp.

If only he’d been able to tell if it were Genesis or Glory Girl that bumped into him; had he known, he might have used his power, taken Genesis out of the fight.

I suppose that’s why he was teleported in the first place – Trickster tricked him into turning around.

Annoying.  He climbed to his feet, wary of more teleportation hijinks.

So far, Trickster’s being the MVP. I have a feeling this chapter is going to show us more from the others too, though. Weld vs Sundancer, for example… What happens when a man made of metal goes up against someone who can melt it?

Ballistic is also a threat to Weld if he somehow knows how Weld’s power interacts with metal.

Kid Win wheeled on the spot to raise a square-nosed pistol and fire what looked like a brilliant blue flare at Trickster, but the teleporter swapped positions with him.  Kid Win ducked the moment he was teleported, but he still got grazed by his own shot, blue sparks showering off his armored costume, small arcs of electricity dancing briefly around the metal joins.

Ouch.

Sundancer created her flaming ball – small, but still far too bright to look at – and sent it after Kid Win.  The young hero scrambled for cover, dropping his gun in his hurry to get away from the superheated orb.  Flechette moved to shoot, then reconsidered, threw a handful of darts at Trickster instead.

Sending projectiles after Trickster didn’t work out so well for Kid Win.

The darts disappeared in midair, and splinters of wood and small stones dropped straight out of the air where they had been.

Huh, interesting. The teleportation swaps positions, but not momentum. Don’t know why I expected it to do so, really.

Might have some interesting implications for a hypothetical interaction between Trickster’s power and quantum physics?

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